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BeckyBecky Blogs
  • Home
  • Designs
    • Everybody Dies megagame
    • Trope High megagame
    • The Small Council Game
    • Mystery at the Wedding
  • Blog
    • Game Design and Theory
    • Reports and Reviews
    • Geek Culture
    • Life
  • About Me
  • Contact Me
BeckyBecky Blogs
BeckyBecky Blogs
  • Home
  • Designs
    • Everybody Dies megagame
    • Trope High megagame
    • The Small Council Game
    • Mystery at the Wedding
  • Blog
    • Game Design and Theory
    • Reports and Reviews
    • Geek Culture
    • Life
  • About Me
  • Contact Me
  • Life

    Goodbye July, Hello August: Monthly Recap

    by BeckyBecky 2nd August 2017
    2nd August 2017

    Hello August! I’ve decided to start doing a monthly recap post. I’ve been really into my blogging lately (kept up to a 3 posts/week schedule for three whole weeks, yay!) …

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  • Life

    One Broken Foot, Two Chronic Illnesses, and the Importance of Positivity

    by BeckyBecky 28th July 2017
    28th July 2017

    I’m not one of those “mindfulness” people. I think gratitude is something you express in return for presents, and meditation is something I did as a phase as a teenager. …

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  • Geek Culture

    7 Habits of Highly Effective Megagamers

    by BeckyBecky 19th July 2017
    19th July 2017

    For a while now, I’ve been blogging about megagames I’ve attended, and the ones I designed. But I have a ton more blog ideas that cover megagames as a whole. …

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  • Reports and Reviews

    Urban Nightmare: State of Chaos – the First Wide Area Megagame

    by BeckyBecky 12th July 2017
    12th July 2017

    On Saturday 1st July, over 600 people around the world played the same megagame. The game was based at 11 different locations around Europe and North America, with each location …

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  • Reports and Reviews

    Barricades and Borders: Megagame Report

    by BeckyBecky 14th June 2017
    14th June 2017

    One of the many issues with running Megagames in real world settings (or even well-established fictional settings) is that people have preconceptions. I came up against the issue in my …

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  • Reports and Reviews

    City of Shadows: Megagame Report

    by BeckyBecky 19th May 2017
    19th May 2017

    (gritty, New York, film noir accent) The mean streets of Big City, USA, are no place for an honest person to make a living. The stench of corruption and scandal …

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  • Game Design and Theory

    Everybody Died Again

    by BeckyBecky 28th April 2017
    28th April 2017

    So, that’s it. My second megagame, Everybody Dies Harder, is over and done with. I don’t think I can really believe it. It seemed too good to be true. The …

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  • Game Design and Theory

    How To Not Panic Before Your Megagame

    by BeckyBecky 20th April 2017
    20th April 2017

    Megagames are damn hard work. There’s soooo much stuff to do. Some of it is the fun stuff. Coming up with cool mechanics and writing setting fluff and stuff like …

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  • Reports and Reviews

    Foxes and Devils: Megagame Report

    by BeckyBecky 18th April 2017
    18th April 2017

    We’re back into megagaming season, so expect to see a fair few more After Action Reports from me over the next few months. The first of which is… Foxes and …

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  • Geek Culture

    Cooking Games: Tropico Sorbet

    by BeckyBecky 7th April 2017
    7th April 2017

    As you may remember, before Christmas I cooked TC an incredible six-course game-themed meal. I’ve already recapped our amuse bouche and starter. Course three is our palate cleanser. I always …

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