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BeckyBecky Blogs
  • Home
  • Designs
    • Everybody Dies megagame
    • Trope High megagame
    • The Small Council Game
    • Mystery at the Wedding
  • Blog
    • Game Design and Theory
    • Reports and Reviews
    • Geek Culture
    • Life
  • About Me
  • Contact Me
BeckyBecky Blogs
BeckyBecky Blogs
  • Home
  • Designs
    • Everybody Dies megagame
    • Trope High megagame
    • The Small Council Game
    • Mystery at the Wedding
  • Blog
    • Game Design and Theory
    • Reports and Reviews
    • Geek Culture
    • Life
  • About Me
  • Contact Me
  • Game Design and Theory

    How to Write a Megagame Part 8: Teams

    by BeckyBecky 30th April 2021
    30th April 2021

    If anything has the biggest impact on your players’ experience at your game, after the particular role they’re playing, it’s their team. This can be seen as one of the …

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  • Reports and Reviews

    I ran a MegaCon!

    by BeckyBecky 23rd April 2021
    23rd April 2021

    Months of hard work, years of dreaming, hours of “resource limit reached”… it all came to fruition when MegaCon took place last month. It was a fantastic weekend that, for …

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  • Reports and Reviews

    Citizen: Virtual Escape Room by @russbuilds

    by BeckyBecky 12th April 2021
    12th April 2021

    When @russbuilds announces a new game on his Instagram page, I am always quick off the mark to book us on. Russ has gained a reputation over lockdown for building …

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  • Geek Culture

    My Twelve Best Games During Lockdown

    by BeckyBecky 28th March 2021
    28th March 2021

    It’s been a long old year of lockdown. Who’d’ve thought a year ago that we’d still be in this situation a year on? But let’s not dwell on that. We …

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  • Reports and Reviews

    Mystery Mail: Puzzle Greeting Card review

    by BeckyBecky 22nd March 2021
    22nd March 2021

    When trying to come up with a title for this blog post, I got a bit stuck. Mystery Mail is both the name of the company, and a perfect descriptor …

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  • Reports and Reviews

    Being One of The Lucky Ones (Third Time Lucky) – spoiler-lite and spoiler-heavy Immersive Theatre review

    by BeckyBecky 11th March 2021
    11th March 2021

    This top bit does contain some spoilers, but I’ll warn you before we get to the really serious spoilers, promise. The envelope is a different colour, but the fastening is …

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  • Geek Culture

    How to Handle High Emotions at Megagames

    by BeckyBecky 25th February 2021
    25th February 2021

    Megagames are hella intense. I know I’m not the only person who has gotten overwhelmed, upset, angry or otherwise emotional at a game – in fact, I’d say that pretty …

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  • Geek Culture

    Geeky Present Haul: Christmas 2020

    by BeckyBecky 15th February 2021
    15th February 2021

    Is February too late to do a Christmas present haul? Probably! But let’s pretend we’re still feeling festive and Christmas doesn’t feel like it was several decades ago… Sadly there …

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  • Game Design and Theory

    5 Lessons about Megagame Councils from the Handforth Parish Council meeting

    by BeckyBecky 8th February 2021
    8th February 2021

    Councils are a staple feature of many different Megagames. From the UN at Watch The Skies, to the Small Council at Everybody Dies, to Lenin’s Party Congresses at Red Dawn, …

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  • Game Design and Theory

    How to run an online game with Gather.Town

    by BeckyBecky 24th January 2021
    24th January 2021

    At the end of November, I adapted a physical space game to online, with Gather.Town as my software of choice. I first came across Gather.Town a lot earlier during lockdown …

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