Megagaming is my number one hobby. I’ve been megagaming for over 5 years now, and have designed and put on four different runs of two different megagames. By the end …
megagames
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So now that the dust has settled after my second original megagame, I’ve decided to write up a short overview of what went well, what went not-so-well, what I hope …
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With great trepidation, I step into the fray known as “defining a megagame”. If you weren’t aware, it’s a pretty contentious subject – some believe they’re basically LARPs but from …
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Boom! Fourth megagame run and second original megagame designed… challenge complete. Last Saturday, my high school megagame, Trope High, took place. If you’ve been reading my (sadly neglected) megagame design …
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True North Megagames have smashed their way onto the UK megagaming scene with their first game, Lights In The Sky, a spin-off of the classic Watch The Skies alien invasion …
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Pirates are a popular megagame theme, and I approached my third swashbuckling megagame with a familiar excitement. Buccaneer is by John Sharp, the same person as The Pirate Republic, but …
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My first player game of 2019 was the Den of Wolves game be John Mizon of South West Megagames, run through Horizon Megagames. It’s been run a few times before, …
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Now you’ve got your theme sorted, the next big task is turning it from the promising start for a book or script into an actual game. And for a game, …
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So Mirrorshades marked my 50th megagame, and since Jaap did a lovely little post summing up the games he’s done so far, I decided to totally steal the idea and …
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It’s the year 2077 on the West Coast Sprawl. The world is ruled by the wealthy elite, a group of four megacorps who wield unlimited power. There is only one …